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Math Helper

Add, divide, round and total numbers in a step.

18 actions · No connection needed

Do things in Math Helper

Add a Math Helper step and choose an Operation. Choose the row to see the fields of each.

Later steps read a step’s output by its name: see Use data from earlier steps.

What changed in version 2?

New steps use version 2.0.0. A step made before keeps 1.0.0 and works as it always has. The step’s panel shows its version at the top right. On an older step it reads v1.0.0 · 2.0.0 available: press it to choose the version.

In 2.0.0: Results are rounded to 15 significant digits, the precision a spreadsheet uses. So 0.1 + 0.2 gives 0.3, not 0.30000000000000004, and Round to N decimals rounds 1.005 to 1.01. Version 1.0.0 gives the raw computer answer.

Example

Round an order’s total to cents. Add a Math Helper step, choose Round to N decimals, and set Decimal Places to 2. Set Value A to:

Expression
{{trigger.body.total}}

Not in your list? See When an app isn’t here.

For developers

In the API, which calls apps pieces, Math Helper is pieceId: "math" with actionId: "calculate", set by operation. Get an app returns every field.

It computes from its inputs only (pure). See How versions and side effects work.

Math Helper › Calculate

Apply a math operation to one or two numbers.

Add (+), Subtract (−), Multiply (×), Divide (÷), Modulo (%), Power (^), Minimum and Maximum

Value A · Required

The first number to work with, such as 10.

Value B · Required

The second number, used with the first one, such as 3.

Round, Floor, Ceil, Absolute and Square root

Value A · Required

The first number to work with, such as 10.

Round to N decimals

Value A · Required

The first number to work with, such as 10.

Decimal Places · Optional

How many digits to keep after the decimal point, such as 2 turns 3.14159 into 3.14.

Default: 2.

Logarithm

Value A · Required

The first number to work with, such as 10.

Base · Optional

Logarithm base (use a blank/0 for natural log e).

Default: 10.

Sum (list) and Average (list)

Numbers · Required

Array of numbers, such as [1, 2, 3].

Random in range

Min · Optional

The smallest number the random result can be, such as 1.

Default: 0.

Max · Optional

The upper bound for the random result, such as 100. With Whole Number on it can be returned; for a decimal result the value stays just below it.

Default: 100.

Whole Number · Optional

Return a whole number (integer) between Min and Max, both included. Leave off for a decimal result.

Off by default.